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3D Graphics Modelling and Rendering

3D Graphics Modelling and Rendering is written by Dane Jarvis. This document will guide you through the steps used to install and configure an environment for modelling and rendering three-dimensional graphics using Linux. In this section you will also find information in laymans terms about the required components and how they piece together. The installation section is purposely minimal; merely the quick and dirty steps needed to take to get up and running (if it doesn't work, more information is available).

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